Added Save Feature!
Want to put Mako on pause? Maybe pick it up at a later point? With this new update, you can now save and load your game! I know, it's a feature I really should have included early on... but thanks to a helpful Redditor, I got a much needed wake-up call to revamp that whole situation! Many thanks to FireSquid4k4 for that!
As far as future content, I am working on making the enemies stay dead. That way, those four robots won't keep popping up everytime you enter the room. (We don't want an onslaught of Ratatas, do we?)
In addition, this entire first level... WILL BE COMPLETELY DESTROYED AND EXPANDED! I am going to rebuild it from the ground up, making the puzzles better thanks to the introduction of the terminals (logic puzzles, for example), and more enemies (with better AI, because suicidal robots don't quite fit within a good game unless they're characters, like if Hitchiker's Guide to the Galaxy was a game).
So yeah! That's that! Also, I will try to update as much as possible... but school starts in a week and I haven't done any of my summer reading... so if I happen to DIE due to an angry Dean of Academics, please attend my funeral okay?
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Get Mako
Mako
Power corrupts - literally.
Status | In development |
Author | PrairieParty |
Genre | Role Playing, Adventure |
Tags | 2D, Dystopian, Pixel Art, Retro, Sci-fi, Singleplayer, Story Rich, Western |
Languages | English |
Accessibility | Subtitles, Interactive tutorial |
More posts
- Sneaky Updates...Aug 20, 2021
- ThemesAug 10, 2021
- New Music SelectionAug 05, 2021
- Toxic Sludge!Aug 04, 2021
- Altering the Menu Interfaces... ugh.Jul 18, 2021
- Changed Art StyleJul 15, 2021
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