Toxic Sludge!
Mako » Devlog
Recently Changed:
- Music Volume during gameplay changed to 50% of what it was before due to complaints regarding that, so yeah
- Added a map designer (for myself, I may post a version of it for you all later on, but for now it's just mine)
- This means I will be able to create levels at a MUCH faster rate!
- Speaking of making levels...
- Hidden experimental levels - this is still in progress, but if you find the access point, you can enter it!
- A new tiletype, the Toxic Sludge, has been added! Don't step in it or your health will shoot down!
Future Additions (in progress):
- Volume Control Buttons in the pause menu and main menu
- Finishing the experimental levels
- Updating some tile appearances
- Animating a cutscene - if you are an animator and don't mind working on this project, shoot me an email at prairieparty7@gmail.com! I'll send my vision for it, and provided the story remains largely unaltered, you may submit your take on it if you so wish!
- Credits - if I'm going to work with other people, I'll definitely need a credits screen!
- Boss fight - I'm thinking of a Street Fighter type of combat for bosses, let me know your thoughts on it!
- Surprise Feature #1 - not telling what it is just yet...
- Smarter enemy AI - because let's be honest, the Guard Bots are REALLY stupid.
Beyond that, yeah!
Time to ignore my schoolwork some more XD.
Files
Mako 39 MB
Aug 04, 2021
Mako 51 MB
Aug 04, 2021
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Mako
Power corrupts - literally.
Status | In development |
Author | PrairieParty |
Genre | Role Playing, Adventure |
Tags | 2D, Dystopian, Pixel Art, Retro, Sci-fi, Singleplayer, Story Rich, Western |
Languages | English |
Accessibility | Subtitles, Interactive tutorial |
More posts
- Sneaky Updates...Aug 20, 2021
- ThemesAug 10, 2021
- New Music SelectionAug 05, 2021
- Added Save Feature!Jul 27, 2021
- Altering the Menu Interfaces... ugh.Jul 18, 2021
- Changed Art StyleJul 15, 2021
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